That's one of my potential names. Some others are PUNCHgunner, OUTRAGE!ous, and GALACTICAMORA... So that's not going well.
I just realised in typing that that every idea I come up with sounds like an 80s DC superhero.
ANYWAY: Here's my progress:
What do you think? Are the jets on everything too much? does all the particle stuff look like a crappy photoshop filter? Does it look like some dude's first attempt at a 3D game? (cos yo it is)
I think it looks halfway between a good game and a lame game. I definately know it's gonna be zoomed out a little bit, I'll make the explosions quicker, and the guy in this test is stuck facing backwards but that's a hard thing to fix...
Super colourful though, fast, 2D animations poppin off all over the place, now you know what this game will look like. After spendin a couple weeks dragging myself through the trenches, making stuff in C# in Unity has bin pretty easy. And this literally works in a web browser. Right now. Like-- I played it yesterday in firefox, in a .swf. Just throwin it out there.
I played this 1-second clip over and over again this morning thinkin "woah, I could be doing so much more with 2D animated particle streams".
Anyway that's kind of it, that's all I got. I'm not earnin any fuckin money while I'm workin on this, just so ya know.
Here's a sprite sheet of the splash bullets make when you hit robots: