I JUST NOW wrote a big fat blog post on a part of game design that I'm really interested in.
Some people were askin for bigger posts, so there ya go.
Please tell me if I sound like a pretentious douche yet. I haven't done one o these for weeks.
We released a trailer yesterday that will hopefully answer any questions people were asking about the first one. There was loads of comments, and I think this shows accurately where our priorities are with this:
You can download the music from the site. By the way it's MrFuby. I've bin calling him "the music guy" all this time but it turns out it's some Newgrounds dude, same as me, same as Druox the voice guy. So basically Newgrounds rules, Fuby rules, and you should check him out.
Me n Alex were invited on a podcast a couple days ago to talk about the game, but oh my god I was so bad on it. I fuckin BURN THROUGH podcasts every day, but this was my first time bein on one and it was impossible. Explaining your game is one thing, but when it's about alternate dimensions and time-travel and this weird beam-mechanic then you just sound like the biggest twat in the world. Words-- just fell out of me. For 20 minutes. It's not up yet, I might not even link it.
This summer I'm gonna have to fly to Holland to incorporate a business and sign some shit, then I'm gonna come back, and fly to fucking SEATTLE to have a BOOTH at PAX. That's what we're talking about anyway, it's not 100%.
But what the fuck, I'm gonna be going to countires I don't know shit about, on my own, ON BUSINESS.
Hopefully before any o that weird shit kicks off I'll be pretty confident with where the game's at. I added some cool stuff this week, workin on a new gun dude. Not sure if he's cool or not.