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I-smel
Hey look man, my name's "I-smel". What I lack in smarts, I at least pay back in honesty. Boink!

Tom Brien @I-smel

Age 32, Male

England, MAN-CHESTer

Joined on 3/2/06

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Comments

okay first off when you shoot the butterflies sometimes the ground just wont stop shaking. (the explosion is awesome tho)

secondly, the game i slightly too hard, as by the second wave of enemies on level 3 i was dead (at least my health was diminished)

thirdly the antennae on the crawler look a little too long, so it makes him look less menacing, and more like a pansy.

fourthly (is that even a word?) this ones just a question, is your actual background that tan color?

fifth, when hit the level select button for the fourth level, it froze on an incomplete part (like half loaded) of the fourth level boss.

six, the crab boss, you should have him have to charge up the lightning attack just like the cannoncrotch boss had to, except his charge (crab guy) wont take as long

lastly, you could have the guy in the fishing boat be just sitting there, when a tentacle pops up and lifts him like seven feet in the air on his crotch, with his eyes all buggy and whatnot.

ok

You'll get 3 lives per level in the final game, so imagine that health bar- then a couple more of those.

I can't get that guy to look right. I used to have this vision for him but now I don't have a clue

yes

ok

I'll think about some kind of graphical warning of when that move's comin up

sounds good.

o and what type of AS did you use for that tornado thing?

I don't know what you're asking. Maths. Trigonometry.

AS2?

just how did you make the tornado. if the AS is too long than you can just PM me about it. pls include stuff like if i have to draw a small circle or something like that.

No.

Coool! It's fun, keep going! I'm working on a tile based platformer too. More puzzles, less shooting though.

I am in love with your game engine. (not the tornado one) I love the game, animation, and concept. I find everything very appealing in how the game works. Everything is smooth and mixes well. If you need any help at all (testing, beta, art...) ANYTHING, id love to help out :P. But, I think you've got it covered. Its coming together awesomely. I love it! Keep it up!

-St1k

Damn, I don't think I could ever be that dedicated to a game, I mean I begin to lose interest in the game or movie I'm making about two weeks in and end up rushing
it in to get it finished. I'm making a game myself, it's kind of a trippy spam game where your computer gets infected with a crazy virus and chaos ensues from there on. Well good luck with yours, you clearly put a hell of a lot more effort into it than mine.

I didn't finish anything for AGES. I was makin cartoons for a couple years before I started makin games- None of them are on NG cos I never finished one :(

Cannoncrotch was my first big game because it's th first time I actually did any planning. I knew where the plot was going, I knew what all the enemies were gonna be and I knew what all the backgrounds were gonna look like.

Making games is alot easier when you don't have to keep stopping so you can think of what to add next. Which is actually what I'm doing with this :/

one last thing:

you should make the crawler's eyes and shit glow in the dark

I'm not in a good position to do that.

I'll be reporting complaints as I play.

-Okay, just loaded up the beach level.

1.) Those bats are still majorly buttfuckering hard. You mos' def' have to make them die in one hit. Compensate for that with more bats. Like 1.5x as much. Especially do this if you lose health every time they knock you off the boat.

2.) THAT CRAB THING JUST FUCKING FROZE AGAIN. SHITCOCK.

3.) This level is still to short.

-Okay, in the bar now...

Everything seems to be okey-dokey.

-HEAR CUMS SUM LAVAL FAUR

1.) Just noticed the CannonCrotch boss foreshadowing for the first time. DERP. Nice touch.

2.) Crawler problems galore. Eyes are cool, but antennas suck. Also, when he does the horizontal jab it goes right over my head.

3.) Gundog's animation is screwed up as well as it's AI. The barrel refuses to stop glowing.

4.) Maybe you should just switch the number of bats on the boat and the number of bats on the stairwell. I mean jeez louise, level three beats the living cocksnot out of level four in terms of difficulty.

-And here's the boss! Zoowoopity doo!

1.) And suddenly, I fucking LURVE wall sliding.

2.) Animation for the tentacle is good too. It's nice that he's not whoring it any more too.

-Time fo' sum level five.

1.) I can already tell I'm going to love this level. The scenery is just perfect for mayhem.

2.) And the butterflies explode? You, my good sir, are a genius.

3.) The rolling hills thing is entertaining in it's own subtl- OHSHITITSAHOLE

Okay I'll give my input on every level so far.

level 3: no real complaints here. Except I can never seem to get that chest in the lighthouse. Also I hink the crab monster should do a little more than walk around and let the guy on top fire away. Maybe he can occasionally spit some kind of acid( or you can save that for the level 5 boss)

level 4: this is my favorite level so far. Again no complaints except I think the gundogs should fire a little faster, they're WAAAY to easy. and if you're thinking exploding items on this stage: maybe you can make some of the sponges(bricks whatever they are) in that pipe before the last staircase explosive. like every two sponges and explosive one is there and you have to shoot it instead of slice it.

level 5: excellent work man. and I don't why, but seeing exploding butterflies makes me think of demon bunnies. That may be a good monster addition there.

Also after I killed the level 4 boss it sent me back to the loading screen and cannoncrotch was there.......care to explain?

The crab can smash you with it's claws if you get to far left or right. That's not happening enough, I should increase the likelihood of that.

No I like the gundog as he is. And I don't want the PLANKS OF WOOD in level 4 to explode, they're just there to stop you from advancing without beatin the enemies. It'd seem cheap to kill you with something that doesn't even look hostile.

nope

Once you can buy new character skins, you'll be able to be a lady, a black man, or Cannoncrotch.

That tornado game has already been made. Called "Tornado Button Smashing" by Wiesi of mausland.de.

I know. I'd make something else.

the game is really shaping up to being amazing, love the controls, and love your animation and timing, but you probably should stop with the updates, cause your basically handing us all the game!!!

Yeah I said I'd stop before, and now I think I'm about done.

I cant wait for this game to come out, so far its awesome, keep on truckin' :3

What is the pause button?

there isnt one, I havent put it in yet.

dude you copied me! my dev blog is exactly the same! is this a parody account?

no man im totally serious! woah our games are so similar!

The real I-smel would never say dude

you just don't know i-smel enough to use him.

DUDE!

where the hell did fluffkomix come from?
but ya, i agree with what he said though. you don't know i-smel enough to use him.

loser i smel u like balls

awsum thanks

"funnest game ever"
submission: Crunchdown
date: October 15, 2008

it might resemble kirbie but it's way better funnest game ever you can eat everything then you just destroy every body it is hard though i love this game and the beggning is so funny so fun side scroller the only bad part is on my computer which is brand new it kept messing up but it started skipping so i had to exit but its so fun i played again and again please make another and why did they knock his door down why did they. i hate them bitches for knocking his door down funnest game ever!!!!!!!

Honestly,i dont like anything youve made so far....after seeing duck sim i tried viewing other stuff of yours and your website

honestly...all of it... just not what id call good

But

autobiography wasnt half bad

what autobiography?

So, what about the duck sim.

what about it?

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