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I-smel
Hey look man, my name's "I-smel". What I lack in smarts, I at least pay back in honesty. Boink!

Tom Brien @I-smel

Age 32, Male

England, MAN-CHESTer

Joined on 3/2/06

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this is gettin good i sme-er..Jodie. Its comin along nicely. love the second boss where u hit the wall when u get hit with the laser. and that new eemy animation is awesome. I already know I am going to enjoy this game when it finishes, this is nice,and.....remind me...why do you wannna be called Jodie? :P

because Im a woman

Found a pretty bad glitch. If you shoot the Giant Enemy Crab before the dialogue pops up then the GEC doesn't do anything during the battle (you can still kill it though).

Also, shotgun that shoots chainsaws? Please?

I cant replicate this- everything in the script says it shouldnt happen. At least I know it does happen, cos this is the second time I've heard about it

Also, you can't kill the Crawler while he's on the ceiling, although he dissipates the second he falls down.

Thanks, I'll fix that.

i would love to listen to you saying not to report a glitch, but this is a major one only for this update (except its also a glitch that happened somewhat on the second boss fight last update). when i was trying to get the first treasure chest, i accidentally did the lunge against the breakable boxes at the top, and it not only broke the boxes, it also teleported me to the top of the level, unable to get back down.

This is why I hate people reporting glitches: I don't know what this means.
there's no treasure on the boss fight and there arent any breakable boxes in the game. I think you're talking about the chest in level 2 where the crawler enemy is, but I could spend ages trying to replicate that just to find out that you're actaully talking about somewhere completely different.

also i think the space inbetween the hallways is a little small

I don't know what this means either. the space between the floor and the cieling? The distance from one corridor to the other? Where's the hallway? That could be anything.

I know what Fluff means and ill try and explain it, but first:

You saying that you dont want any glitch reports and that were annoying is really a huge slap in the face. Sure we may not be up to your high standards but were just trying to help you and thats the thanks you give us? The VERY least you could do is treat people who help you nicely no matter if they actually help or not, as long as they have good intentions.

Onto the bug mentioned:

<a href="http://img412.imageshack.us/img412/3869/bugdt9.png">http://img412.imageshack.us/img412/38 69/bugdt9.png</a> - If you stand on the red dot, do a jump towards the box and press D twice you will do the air-charge and hit the box, teleporting you up on the white dot and making the box disappear. The whole "air-charge something and get teleported on top of it" behavior was explained by me in the previous post also, which was what Fluff mentioned. Anyway, there is a lot of rather strange stuff going on with this box, if you air-charge it at different angles it might just drop down and be stuck inside the boxes under its original position or knock the character under the level (at a very high speed).

Also another bug with the large box you can move. If you jump at it and let yourself fall down you can grab onto the set of boxes that the large box is on. The character will try and pull itself up but since the large box is in the way, it gets pushed back, grabs onto the set of boxes, again, etc, etc. It doesnt look like theres anything to grab onto no, but there is.

Thats all. Let me know if you just get annoyed by me because then ill stop posting here. All im trying to do is help make this game as good and bugfree as it can be because its got great potential. I really want to see this game succeed and it would be a shame if it failed because of bugs. But oh well if im just an annoyance then i wont waste my (and your) time anymore.

Alright I like it all, I can't finish the second level >.>

On the second level though, make the dark layer above EVERYTHING else, it's not scary if you can see yourself in the dark, you should make the darkness a bit more dark too, and try using a gradient to make the 'flashlight' effect smoother.

That's my two cents...

2 more things: if you charge up your melee attack and use it on the pushable box it will pop up and will fall to the ground. You should also add a range/melee switch button, and accompanying icon, like up at the top it will show a gun and sword. If you hit shift it greys out the gun, and you can only use the sword. Hit shift again and the gun lights up alone, and you can only shoot. This would be very good because I find myself in situations where I would rather constantly melee but am forced to use my gun when I move, vice versa.

alright jodie i have some ideas one is that you can't die right now change that it a glitch also change it from having very hard enimes also yeah keep the scences but make em fun like crunch down like his car get smashed or something

when does the release of the game come also nake it wear u have a friend i the game to help fight and make a secret room but dont tell where it is and a code and specials like in crunch down were it was every thing and a like find a diffrent gun and be able to use it and something ur game think of something else ill pm u for some more ideas